Twiddle will bring their jams on the road this spring when they embark on a tour through the Midwest, East Coast, and Colorado. The quartet will get started in Michigan on March 28th before swinging down the Eastern Seaboard and hopping over to Morrison, CO for a show at the glorious Red Rocks Amphitheater on May 4th.Twiddle’s spring tour will kick off a few weeks after their appearance at Florida’s Okeechobee Music & Arts Festival and it’ll wrap up a few weeks before the band begins a run of festival dates that includes performances at their own Frendly Gathering, as well as High Sierra Music Festival and Peach Music Festival.Tickets for Twiddle’s spring tour dates are slated to go on sale at 10am local time on Friday, February 16th. You can check out a full list of the band’s tour dates via their website, and their newly-announced spring dates can be found below.Twiddle Spring Tour Dates:March 28 Grand Rapids, MI – ElevationMarch 29 Detroit, MI – EL ClubMarch 30 Urbana, IL – Canopy ClubMarch 31 Columbus, OH – SkullysApril 13 & 14 Ithaca, NY – State TheatreApril 20 New Haven, CT – College Street Music HallApril 21 Stroudsburg, PA – Sherman TheaterApril 22 Pittsburgh, PA – Rex TheaterApril 25 Charlottesville, VA – Jefferson TheaterApril 26 Asheville, NC – The Orange PeelApril 27 Charleston, SC – Pour HouseApril 28 Charlotte, NC – The UndergroundApril 29 Lexington, KY – Manchester Music HallMay 4 Morrison, CO – Red Rocks Amphitheater
Ferndale >> Sheaden Kadle took the hill in his first start of the season with just a few innings under his belt.His performance left his head coach thinking Tuesday afternoon wouldn’t be the last time the youngster would be getting a start or two over the rest of the 2017 campaign.Kadle threw six shutout innings and struck eight batters to lead the Fortuna High baseball team to a 8-2 win over Eel River rival Ferndale in one of the Huskies’ final non-league tune-ups before they open up Big 5 …
New measures recommendedMills dove into the topic after he helped his son Nathaniel (co-author of the report) build a custom gaming computer, a route chosen by one-third of all video gamers. They selected individual components — including the graphics card, motherboard, hard drive, and memory — to optimize gaming performance, and realized how much electricity the computer would consume as they checked power ratings on the parts.“We’re building a power plant here,” Mills says.Mills says gamers could save energy without sacrificing performance by choosing more efficient component configurations. By building five progressively more efficient gaming computers, researchers cut energy use by 50% while performance remained essentially unchanged. Additional savings were possible through settings on certain components.The Mills found wide variation in the rated power consumption of different components. Power consumption for graphics processors, for example, ranged from 60 watts to 500 watts, with computing performance varying as well. But they found higher power consumption didn’t always mean faster processing. Some units with the highest performance used less power.“The huge bottom line here is that gamers don’t have to sacrifice performance to save energy,” Mills says. “You can have your cake and eat it too. In fact, the efficient systems run cooler and quieter, both of which are desirable attributes among gamers.”Nathaniel Mills later decided to drop gaming. He and his father developed a website called Greening the Beast, which is devoted to helping the gaming community “green up its act.” If the world’s video game aficionados made a few changes in computer settings and swapped some components for more energy-efficient models they could save $18 billion a year in energy costs by 2020, researchers at the Lawrence Berkeley National Laboratory say in a new report.Video games currently use a surprising amount of electricity — 20% of all energy consumed by personal computers even though gaming computers represent only 2.5% of the personal computer base. Evan Mills, who co-authored the report, calculates that a typical gaming computer uses 1,400 kWh of electricity per year, six times as much as a typical PC and 10 times as much as a gaming console.Potential savings by the year 2020 would be the equivalent output of 40 power plants rated at 500 megawatts each (a standard unit of electricity savings researchers call a “Rosenfeld”).The report, “Taming the energy use of gaming computers”, was published in the journal Energy Efficiency.“Your average gaming computer is like three refrigerators,” Mills says in a Berkeley Lab press release. “When we use a computer to look at our email or tend our Facebook pages, the processor isn’t working hard at all. But when you’re gaming, the processor is screaming. Plus, the power draw at that peak load is much higher and the amount of time spent in that mode is much greater than on a standard PC.”Mills says he was surprised that such a huge source of energy use has so far been overlooked, and the report comes at a time when interest in video gaming is increasingly rapidly.He estimates gaming computers used 75 terawatt hours of electricity (75 trillion watt hours) in 2012, which will double by 2020 given current sales rates — and assuming there are no efficiency improvements. Worldwide, some 1 billion people play video games on their computers.“And,” he says, “the popularity of these giant desktop gaming computers is growing fast.”
zoomIllustration. Image Courtesy: Pixabay under CC0 Creative Commons license Taiwanese shipping company Yang Ming Marine Transport Corporation has received a green light from its board to move forward with the fleet renewal plan announced late last year.Under the plan, Yang Ming will order the construction of ten 2,800 TEU containerships and charter ten 11,000 TEU containerships.“The price and the counterparty will be announced in accordance with the provisions after the contract is signed,” Yang Ming said on Monday in a regulatory filing.The new ships will replace the vessels which are about to be off-hired or retired in the next 2 to 3 years.Investment in new tonnage comes on the back of the company’s cash-raising initiatives from last year.At the end of November 2017, Yang Ming said it was preparing to launch a second private placement, targeting around USD 87 million.The first private placement was announced in February the same year when the company set out to collect USD 54.8 million in an effort to strengthen its finances under the recovery plan.Furthermore, in 2017 Yang Ming secured a cash injection worth USD 200 million from a rights offering.World Maritime News Staff
On the heels of his headlining performance as the 2016 “Rocker of the Year” at the annual Little Kids Rock Benefit in New York City, Smokey Robinson will be giving students at Pio Pico Middle School in the Los Angeles Unified School District (LAUSD) a million reasons to make beautiful music.Smokey Robinson receiving the Rocker of the Year award at the 2016 Little Kids Rock Benefit.On January 18, Robinson will make a special appearance to hear a new generation’s take on his timeless tunes, deliver brand new instruments, and present a $1 million check donated by Niagara Cares to support Little Kids Rock’s mission of transforming lives by restoring, expanding and innovating music education in public schools.“Little Kids Rock is such a great organization for supporting the effort for getting our kids in the arts in schools,” Robinson said. “We need to support our kids in as many positive areas as we possibly can. We are not only talking about the future of music; we are talking about the future of our country. We are talking about the future; our future period.”Robinson’s performance at the sold-out benefit last October not only brought the crowd to its feet but also helped raise $1.1 million to establish youth-centered, culturally relevant music education in schools across the United States. Inspired by Little Kids Rock’s progressive approach, Robinson will second that emotion by presenting a check to the organization for an additional $1 million, on behalf of Niagara Cares, a philanthropic arm of Niagara Bottling that supports initiatives serving children and families in need.Little Kids Rock partnered with the LAUSD in 2004 and has since distributed more than 7,000 instruments and curricular resources worth more than $2 million. To symbolize the investment that will bring the program to tens of thousands of additional children, Robinson will unveil a surprise of brand new instruments to the school. The nonprofit will then donate instruments and expand the program to 30 more LAUSD schools on Saturday, January 28 at Little Kids Rock’s Modern Band Workshop.
Explore further DustCart: Robot Trash Collector Citation: Robot Trash Collectors Are Roaming the Streets of Italy (w/ Video) (2009, July 24) retrieved 18 August 2019 from https://phys.org/news/2009-07-robot-trash-collectors-roaming-streets.html Two Robot Chefs Make Omelets The objective is to build a team of robots using Wi-Fi internet and 20 cameras located on buildings in a camps environment. This configuration would then be used in cities where the robots would be deployed. The challenge is to have the robots work cooperatively with the senses around them and also with people. Autonomous navigation is another key factor for the robots. It’s important that the robots know where they are going and what may seem easy for us is very complex for the robots. The robots are equipped with an engine that is powered by a lithium-battery which permits them to run silently. The robots are also equipped with special sensors that can monitor air pollutants such as nitrogen oxides, ozone, benzene, sulfur oxides, CO2, CO and air temperature.DustCart is still in the prototype stage and does not have the kind of rapid response time that would make them effective on crowded streets. One day however these robots may become tourist guides or even help the elderly. Via: GlobalPost© 2009 PhysOrg.com (PhysOrg.com) — In the city of Peccioli in the Tuscany region of Italy a robot called DustCart has been zipping through the streets. This is part of a $3.9 million research program called DustBot that aims on collecting trash on demand. DustCart is designed to go from door-to-door collecting waste on demand. Waste is deposited into the robot by opening the trash draw using a touch screen display. The draw is then closed and the type of trash is selected using the touch screen. DustCart would then take the rubbish to a central collection point. This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without the written permission. The content is provided for information purposes only.